How to record a player demo in Rust
Type demo.record "PlayerName" in the server console to start recording a server-side demo of that player. demo.stop ends it and saves the file.
demo.record
Starts recording a server-side demo of a connected player.
demo.record <player> Examples
demo.record "PlayerName" Start recording a player.
Arguments
playerRequired- Name or Steam64 ID of a connected player.
What it does
Records what the player does to a timestamped demo file on the server, so you can review it later. A common tool for gathering evidence on a suspected cheater without them noticing.
The game's own description: Starts recording a server-side demo for the specified player by name or Steam ID to a timestamped file; the player must be connected
Good to know
- Long recordings are split into several files by
demo.splitsecondsanddemo.splitmegabytes.
Run it on your server
Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.
Your own
game server.
CS2, Minecraft, Palworld and more, from $0.03 an hour.