How to stop items decaying inside bases in Rust
Type decay.upkeep_inside_decay_scale 0 in the server console so objects inside a building stop decaying. Default is 0.1.
decay.upkeep_inside_decay_scale
Sets how fast objects decay when they are inside a building; default 0.1.
decay.upkeep_inside_decay_scale <multiplier> Examples
decay.upkeep_inside_decay_scale 0 No decay inside buildings.
Arguments
multiplierRequired- Fraction of normal decay applied indoors.
What it does
Deployables and parts inside a structure decay at this fraction of the normal rate. 0.1 means one tenth of outdoor decay.
The game's own description: Scale at which objects decay when they are inside, default of 0.1
Run it on your server
Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.
Your own
game server.
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