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How to stop items decaying inside bases in Rust

Type decay.upkeep_inside_decay_scale 0 in the server console so objects inside a building stop decaying. Default is 0.1.

decay.upkeep_inside_decay_scale

Sets how fast objects decay when they are inside a building; default 0.1.

decay.upkeep_inside_decay_scale <multiplier>

Examples

decay.upkeep_inside_decay_scale 0

No decay inside buildings.

Arguments

multiplierRequired
Fraction of normal decay applied indoors.

What it does

Deployables and parts inside a structure decay at this fraction of the normal rate. 0.1 means one tenth of outdoor decay.

The game's own description: Scale at which objects decay when they are inside, default of 0.1

Run it on your server

Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.

Your own
game server.

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