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/SLASHPLAY

How to keep bullet impacts longer in CS2

Type sv_showimpacts_time 10 in the server console so bullet impact markers stay visible for 10 seconds.

sv_showimpacts_time

Sets how many seconds bullet impact markers stay visible.

sv_showimpacts_time <seconds>

Examples

sv_showimpacts_time 10

Impacts stay ten seconds.

Arguments

secondsRequired
Display time.

What it does

Controls how long the markers from sv_showimpacts stay on screen. Raise it to study a spray pattern after shooting.

The game's own description: Duration bullet impact indicators remain before disappearing

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to game/csgo/cfg/server.cfg. New to this? Start a CS2 server first.

Your own
CS2 server.

From $0.03 an hour, only while it runs. New accounts get 6 free tokens.