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/SLASHPLAY

How to change warmup time in CS2

Type mp_warmuptime 60 in the server console for a 60 second warmup before the match starts. The default is 90.

mp_warmuptime

Sets how many seconds the warmup period lasts before the match starts.

mp_warmuptime <seconds>

Examples

mp_warmuptime 60

One minute of warmup.

mp_warmuptime 300

Five minutes to let everyone connect.

Arguments

secondsRequired
Length of warmup in seconds.

What it does

Warmup is the free-for-all period before a match where players respawn and nothing counts. Changing this value resets the warmup timer that is running. For an endless warmup use mp_warmup_pausetimer 1 instead of a huge number.

The game's own description: How long the warmup period lasts. Changing this value resets warmup.

Good to know

  • Competitive mode sets it to 120.

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to game/csgo/cfg/server.cfg. New to this? Start a CS2 server first.

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CS2 server.

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