How to change starting money in CS2
Type mp_startmoney 16000 in the server console, then mp_restartgame 1, so players start the match and each half with $16000.
mp_startmoney
Sets how much money each player starts with at the beginning of a match and each half, in dollars.
mp_startmoney <dollars> Examples
mp_startmoney 800 Standard competitive pistol rounds.
mp_startmoney 16000 Full buy from the first round.
mp_startmoney 60000 Practice server money, combine with a higher mp_maxmoney.
Arguments
dollarsRequired- Starting money per player.
What it does
This is the money for pistol rounds. It is also what everyone resets to at halftime and after mp_restartgame. Raise it for casual or retake servers where you want full buys from round one.
The game's own description: amount of money each player gets when they reset
Good to know
- Competitive mode sets it to 800.
- It cannot exceed
mp_maxmoney.
Run it on your server
On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to game/csgo/cfg/server.cfg. New to this? Start a CS2 server first.
Your own
CS2 server.
From $0.03 an hour, only while it runs. New accounts get 6 free tokens.