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/SLASHPLAY

How to change overtime rounds in CS2

Type mp_overtime_maxrounds 6 in the server console for six round overtimes, three per side (MR3).

mp_overtime_maxrounds

Sets how many rounds each overtime lasts.

mp_overtime_maxrounds <rounds>

Examples

mp_overtime_maxrounds 6

MR3 overtime, the usual format.

mp_overtime_maxrounds 10

Longer MR5 overtime.

Arguments

roundsRequired
Total rounds per overtime, split into two halves.

What it does

An overtime is played as two halves, so a value of 6 means three rounds per side (MR3). The first team to win more than half of these rounds wins the match, otherwise another overtime begins.

The game's own description: When overtime is enabled play additional rounds to determine winner

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to game/csgo/cfg/server.cfg. New to this? Start a CS2 server first.

Your own
CS2 server.

From $0.03 an hour, only while it runs. New accounts get 6 free tokens.