How to change overtime rounds in CS2
Type mp_overtime_maxrounds 6 in the server console for six round overtimes, three per side (MR3).
mp_overtime_maxrounds
Sets how many rounds each overtime lasts.
mp_overtime_maxrounds <rounds> Examples
mp_overtime_maxrounds 6 MR3 overtime, the usual format.
mp_overtime_maxrounds 10 Longer MR5 overtime.
Arguments
roundsRequired- Total rounds per overtime, split into two halves.
What it does
An overtime is played as two halves, so a value of 6 means three rounds per side (MR3). The first team to win more than half of these rounds wins the match, otherwise another overtime begins.
The game's own description: When overtime is enabled play additional rounds to determine winner
Run it on your server
On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to game/csgo/cfg/server.cfg. New to this? Start a CS2 server first.
Your own
CS2 server.
From $0.03 an hour, only while it runs. New accounts get 6 free tokens.