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How to stop grenades hurting teammates in CS2

Type ff_damage_reduction_grenade 0 in the server console and grenades no longer hurt teammates when friendly fire is on.

ff_damage_reduction_grenade

Sets how much grenade damage teammates take when friendly fire is on.

ff_damage_reduction_grenade <fraction>

Examples

ff_damage_reduction_grenade 0

Teammates take no grenade damage.

Arguments

fractionRequired
Share of normal damage, from 0 to 1.

What it does

Only matters when mp_friendlyfire is on. Use a value from 0 to 1, where 1 means full damage and 0 means grenades do not hurt teammates.

The game's own description: How much to reduce damage done to teammates by a thrown grenade. Range is from 0 - 1 (with 1 being damage equal to what is done to an enemy)

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to game/csgo/cfg/server.cfg. New to this? Start a CS2 server first.

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CS2 server.

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