How to set friendly fire bullet damage in CS2
Type ff_damage_reduction_bullets 1 in the server console so teammates take full bullet damage with friendly fire on. The default is 0.33.
ff_damage_reduction_bullets
Sets how much bullet damage teammates take when friendly fire is on.
ff_damage_reduction_bullets <fraction> Examples
ff_damage_reduction_bullets 1 Full friendly fire damage.
Arguments
fractionRequired- Share of normal damage, from 0 to 1.
What it does
Only matters when mp_friendlyfire is on. Use a value from 0 to 1, where 1 means teammates take full damage like an enemy would.
The game's own description: How much to reduce damage done to teammates when shot. Range is from 0 - 1 (with 1 being damage equal to what is done to an enemy)
Run it on your server
On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to game/csgo/cfg/server.cfg. New to this? Start a CS2 server first.
Your own
CS2 server.
From $0.03 an hour, only while it runs. New accounts get 6 free tokens.