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/SLASHPLAY

How to set friendly fire bullet damage in CS2

Type ff_damage_reduction_bullets 1 in the server console so teammates take full bullet damage with friendly fire on. The default is 0.33.

ff_damage_reduction_bullets

Sets how much bullet damage teammates take when friendly fire is on.

ff_damage_reduction_bullets <fraction>

Examples

ff_damage_reduction_bullets 1

Full friendly fire damage.

Arguments

fractionRequired
Share of normal damage, from 0 to 1.

What it does

Only matters when mp_friendlyfire is on. Use a value from 0 to 1, where 1 means teammates take full damage like an enemy would.

The game's own description: How much to reduce damage done to teammates when shot. Range is from 0 - 1 (with 1 being damage equal to what is done to an enemy)

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to game/csgo/cfg/server.cfg. New to this? Start a CS2 server first.

Your own
CS2 server.

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