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/SLASHPLAY

How to punish team killers in CS:S

Type mp_tkpunish 1 in the server console and anyone who killed a teammate is slain at the start of the next round.

mp_tkpunish

Toggles punishing team killers by killing them at the start of the next round.

mp_tkpunish <0|1>

Examples

mp_tkpunish 1

Slay team killers next round.

Values

ValueWhat it does
0Default Off
1 On

Arguments

0|1Required
1 turns it on, 0 turns it off.

What it does

When on, a player who killed a teammate is slain when the next round starts, so they miss that round. Only matters when mp_friendlyfire is on.

The game's own description: Will a TK'er be punished in the next round? {0=no, 1=yes}

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/cfg/server.cfg. New to this? Start a CS:S server first.

Your own
CS:S server.

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