How to punish team killers in CS:S
Type mp_tkpunish 1 in the server console and anyone who killed a teammate is slain at the start of the next round.
mp_tkpunish
Toggles punishing team killers by killing them at the start of the next round.
mp_tkpunish <0|1> Examples
mp_tkpunish 1 Slay team killers next round.
Values
| Value | What it does |
|---|---|
| 0Default | Off |
| 1 | On |
Arguments
0|1Required1turns it on,0turns it off.
What it does
When on, a player who killed a teammate is slain when the next round starts, so they miss that round. Only matters when mp_friendlyfire is on.
The game's own description: Will a TK'er be punished in the next round? {0=no, 1=yes}
Run it on your server
On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/cfg/server.cfg. New to this? Start a CS:S server first.
Your own
CS:S server.
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