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/SLASHPLAY

How to end the map when time runs out in CS:S

Type mp_match_end_at_timelimit 1 in the server console and the map changes the moment mp_timelimit is up, mid round.

mp_match_end_at_timelimit

Toggles ending the map the moment mp_timelimit runs out instead of waiting for the round to end.

mp_match_end_at_timelimit <0|1>

Examples

mp_match_end_at_timelimit 1

End the map exactly at the time limit.

Values

ValueWhat it does
0Default Off
1 On

Arguments

0|1Required
1 turns it on, 0 turns it off.

What it does

By default the server lets the current round finish once the time limit is reached. Set this to 1 to change map immediately when the time is up.

The game's own description: Allow the match to end when mp_timelimit hits instead of waiting for the end of the current round.

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/cfg/server.cfg. New to this? Start a CS:S server first.

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CS:S server.

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