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/SLASHPLAY

How to make bots leave when players join in CS:S

Type bot_quota_mode fill in the server console so bots leave as humans join, keeping humans plus bots at bot_quota.

bot_quota_mode

Sets how bot_quota counts players: normal, fill or match.

bot_quota_mode <normal|fill|match>

Examples

bot_quota_mode fill

Fill empty slots with bots.

bot_quota_mode normal

Fixed number of bots.

Values

ValueWhat it does
normalDefault Keep exactly bot_quota bots
fill Keep humans plus bots at bot_quota
match Keep bots in proportion to humans

Arguments

modeRequired
normal, fill or match.

What it does

In normal mode the server keeps exactly bot_quota bots. In fill mode it keeps the total of humans plus bots at bot_quota, so bots leave as people join. In match mode it keeps bot_quota bots for every human player.

The game's own description: Determines the type of quota. Allowed values: 'normal', 'fill', and 'match'. If 'fill', the server will adjust bots to keep N players in the game, where N is bot_quota. If 'match', the server will maintain a 1:N ratio of humans to bots, where N is bot_quota.

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/cfg/server.cfg. New to this? Start a CS:S server first.

Your own
CS:S server.

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