soundfade
Client command that fades game sound out and back in. No use on a server.
soundfade <percent> <hold> [fadeout] [fadein] Examples
soundfade 100 2 Client only.
Arguments
percentRequired- How far to lower the volume.
holdRequired- How long to hold it, in seconds.
fadeoutOptional- Seconds to fade out.
fadeinOptional- Seconds to fade back in.
What it does
Fades the client's sound volume over time, used by Half-Life scripted sequences. It does nothing in a dedicated server console.
Run it on your server
On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.
Your own
CS 1.6 server.
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