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/SLASHPLAY

soundfade

Client command that fades game sound out and back in. No use on a server.

soundfade <percent> <hold> [fadeout] [fadein]

Examples

soundfade 100 2

Client only.

Arguments

percentRequired
How far to lower the volume.
holdRequired
How long to hold it, in seconds.
fadeoutOptional
Seconds to fade out.
fadeinOptional
Seconds to fade back in.

What it does

Fades the client's sound volume over time, used by Half-Life scripted sequences. It does nothing in a dedicated server console.

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.

Your own
CS 1.6 server.

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