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/SLASHPLAY

How to reflect team damage in CS 1.6

Type mp_mirrordamage 1 in the server console and players who hurt teammates take that damage themselves. Needs friendly fire on.

mp_mirrordamage

Reflects damage done to teammates back onto the attacker.

mp_mirrordamage <0|1>

Examples

mp_mirrordamage 1

Team damage hurts the shooter.

Values

ValueWhat it does
0Default Off
1 On

Arguments

0|1Required
1 reflects team damage back to the attacker.

What it does

With friendly fire on, set this to 1 so players who shoot teammates take that damage themselves. It discourages careless team damage.

Good to know

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.

Your own
CS 1.6 server.

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