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How to turn on stopwatch mode in TF2

Type mp_tournament_stopwatch 1 in the server console with mp_tournament 1 on, so each team attacks once and the faster capture wins.

mp_tournament_stopwatch

Toggles stopwatch mode in tournament play, where teams swap sides and race each other's capture times.

mp_tournament_stopwatch <0|1>

Examples

mp_tournament_stopwatch 1

Use stopwatch rules for attack/defend maps.

Values

ValueWhat it does
0 Off
1Default On

Arguments

0|1Required
1 enables stopwatch mode.

What it does

On attack/defend and payload maps, stopwatch mode has each team attack once. The team that completes the objective faster, or gets further, wins. It only applies while mp_tournament is on.

The game's own description: Use Stopwatch mode while using Tournament mode (mp_tournament)

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to tf/cfg/server.cfg. New to this? Start a TF2 server first.

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