How to change respawn time in TF2
Type mp_respawnwavetime 5 in the server console to set 5 seconds between respawn waves. The default is 10.
mp_respawnwavetime
Sets the base time between respawn waves in seconds.
mp_respawnwavetime <seconds> Examples
mp_respawnwavetime 5 Faster respawns for a casual server.
mp_respawnwavetime 10 Back to the usual base value.
Arguments
secondsRequired- Base seconds between respawn waves.
What it does
Dead players respawn together in waves. This value is the base wave interval; the final time a player waits also depends on the map and team size. Lower it for faster action, raise it for more punishing deaths.
The game's own description: Time between respawn waves.
Run it on your server
On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to tf/cfg/server.cfg. New to this? Start a TF2 server first.
Your own
TF2 server.
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