How to turn sudden death on or off in TF2
Type mp_stalemate_enable 1 in the server console so drawn rounds go to Sudden Death with no respawns. 0 ends them as a stalemate.
mp_stalemate_enable
Toggles Sudden Death, the no-respawn round that starts when the round timer runs out without a winner.
mp_stalemate_enable <0|1> Examples
mp_stalemate_enable 1 Use Sudden Death when a round runs out of time.
mp_stalemate_enable 0 End drawn rounds as a stalemate.
Values
| Value | What it does |
|---|---|
| 0Default | Off |
| 1 | On |
Arguments
0|1Required- 1 enables Sudden Death.
What it does
With stalemate mode on, a round that ends in a draw switches to Sudden Death: nobody respawns and the last team standing or the first to capture wins. With it off, the round ends as a stalemate and both teams lose. Casual servers often turn it off because Sudden Death can drag on.
The game's own description: Enable/Disable stalemate mode.
Run it on your server
On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to tf/cfg/server.cfg. New to this? Start a TF2 server first.
Your own
TF2 server.
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