How to make resources respawn faster in Rust
Type spawn.tick_populations 30 in the server console so resources and animals refill every 30 seconds. Default is 60.
spawn.tick_populations
Sets how often, in seconds, population spawners refill resources and animals.
spawn.tick_populations <seconds> Examples
spawn.tick_populations 30 Refill populations twice as often.
Arguments
secondsRequired- Time between population spawn ticks.
What it does
Lower values make nodes, barrels and animals come back faster, at some CPU cost. The default is 60 seconds.
The game's own description: Interval in seconds between population spawn ticks; lower values cause populations to refill faster but increase server CPU load
Run it on your server
Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.
Your own
game server.
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