How to change time to kill in Rust
Type server.pvp_ttk_global 1.5 in the server console to make PvP fights last 1.5 times as long. 1 is normal, 0.5 halves it.
server.pvp_ttk_global
Scales time to kill in PvP: 2 makes fights last twice as long, 0.5 half as long.
server.pvp_ttk_global <multiplier> Examples
server.pvp_ttk_global 1.5 PvP fights take 50% longer.
Arguments
multiplierRequired- 1 = normal time to kill.
What it does
Changes how fast players kill each other in player versus player combat without touching PvE damage. Separate settings exist for bullets and melee.
The game's own description: How much to increase time to kill in pvp globally, 2.0 = twice as long, 0.5 = half as long
Run it on your server
Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.
Your own
game server.
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