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How to change time to kill in Rust

Type server.pvp_ttk_global 1.5 in the server console to make PvP fights last 1.5 times as long. 1 is normal, 0.5 halves it.

server.pvp_ttk_global

Scales time to kill in PvP: 2 makes fights last twice as long, 0.5 half as long.

server.pvp_ttk_global <multiplier>

Examples

server.pvp_ttk_global 1.5

PvP fights take 50% longer.

Arguments

multiplierRequired
1 = normal time to kill.

What it does

Changes how fast players kill each other in player versus player combat without touching PvE damage. Separate settings exist for bullets and melee.

The game's own description: How much to increase time to kill in pvp globally, 2.0 = twice as long, 0.5 = half as long

Run it on your server

Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.

Your own
game server.

CS2, Minecraft, Palworld and more, from $0.03 an hour.