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How to turn off crawling when downed in Rust

Type server.crawlingenabled False in the server console so downed players can no longer crawl while they wait to be revived.

server.crawlingenabled

Toggles whether downed players can crawl while waiting to be revived.

server.crawlingenabled <True|False>

Examples

server.crawlingenabled False

Downed players cannot crawl.

Values

ValueWhat it does
TrueDefault Downed players crawl
False No crawling

Arguments

stateRequired
True to allow crawling.

What it does

When on, wounded players move into a crawling state with a little health. Turning it off keeps downed players in place.

The game's own description: Do players go into the crawling wounded state

Run it on your server

Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.

Your own
game server.

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