How to turn off crawling when downed in Rust
Type server.crawlingenabled False in the server console so downed players can no longer crawl while they wait to be revived.
server.crawlingenabled
Toggles whether downed players can crawl while waiting to be revived.
server.crawlingenabled <True|False> Examples
server.crawlingenabled False Downed players cannot crawl.
Values
| Value | What it does |
|---|---|
| TrueDefault | Downed players crawl |
| False | No crawling |
Arguments
stateRequired- True to allow crawling.
What it does
When on, wounded players move into a crawling state with a little health. Turning it off keeps downed players in place.
The game's own description: Do players go into the crawling wounded state
Run it on your server
Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.
Your own
game server.
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