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How to change max team size in Rust

Type relationshipmanager.maxteamsize 4 in the server console to cap teams at 4 players. 0 turns teams off.

relationshipmanager.maxteamsize

Sets the maximum number of players in a team; 0 disables teams.

relationshipmanager.maxteamsize <players>

Examples

relationshipmanager.maxteamsize 4

Quad server.

relationshipmanager.maxteamsize 1

Solo-only teams.

Arguments

playersRequired
Maximum team size. 0 turns teams off.

What it does

This is how group limits like solo, duo, trio or quad are enforced in the team UI. Changing it at runtime updates existing teams. Note that it limits the team system only, not players cooperating outside a team.

The game's own description: Maximum number of players allowed in a single team; 0 = teams disabled; changing this at runtime updates all active teams

Good to know

  • The default in this build is 8.

Run it on your server

Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.

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