How to revive a downed player in Rust
Type global.recoverplayer "PlayerName" in the server console to pick that player back up from the wounded state.
global.recoverplayer
Picks a downed player back up from the wounded state.
recoverplayer <player> Examples
recoverplayer "PlayerName" Revive a downed player.
Arguments
playerRequired- Name or Steam64 ID of a wounded player.
What it does
Stands the player back up with low health, as if a teammate had helped them. Useful after a bug or an admin mistake.
The game's own description: Recovers the specified player from the wounded state, standing them back up at minimum health
Run it on your server
Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.
Your own
game server.
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