How to change how often decay runs in Rust
Type decay.tick 300 in the server console so decay runs every 300 seconds (5 minutes) instead of the default 600.
decay.tick
Sets how often, in seconds, the decay system runs; the default is 600 (10 minutes).
decay.tick <seconds> Examples
decay.tick 300 Run decay every 5 minutes.
Arguments
secondsRequired- Time between decay ticks.
What it does
Each tick applies decay damage to unprotected entities. Shorter intervals make decay steadier but cost more CPU on big maps.
The game's own description: Interval in seconds between decay processing ticks; default is 10 minutes; lower values cause buildings to lose health more frequently
Run it on your server
Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.
Your own
game server.
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