How to change armored decay time in Rust
Type decay.duration_toptier 24 in the server console so an unprotected armored (HQM) block takes 24 hours to decay fully. Default is 12.
decay.duration_toptier
Sets how many hours an unprotected armored (high quality metal) building block takes to decay fully.
decay.duration_toptier <hours> Examples
decay.duration_toptier 24 Double the default decay time.
Arguments
hoursRequired- Time to decay from full health to destroyed.
What it does
Applies to armored (high quality metal) blocks that are not covered by upkeep. The default in this build is 12 hours. Longer durations give players more time to come back to a base that ran out of upkeep.
The game's own description: How long should this building grade take to decay when not protected by upkeep, in hours
Good to know
decay.duration_overridereplaces all per-grade durations when set above 0.
Run it on your server
Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.
Your own
game server.
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