How to set one decay time for everything in Rust
Type decay.duration_override 24 in the server console so every building grade takes 24 hours to decay. 0 goes back to the per-grade times.
decay.duration_override
Sets one decay duration in hours for everything, overriding the per-grade values when above 0.
decay.duration_override <hours> Examples
decay.duration_override 24 Everything decays over 24 hours.
decay.duration_override 0 Back to per-grade durations.
Arguments
hoursRequired- Decay time for all grades. 0 disables the override.
What it does
A shortcut when you want every grade to decay on the same timer. Leave it at 0 to use the separate decay.duration_* settings.
The game's own description: When set to a value above 0 everything will decay with this duration
Run it on your server
Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.
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