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How to set one decay time for everything in Rust

Type decay.duration_override 24 in the server console so every building grade takes 24 hours to decay. 0 goes back to the per-grade times.

decay.duration_override

Sets one decay duration in hours for everything, overriding the per-grade values when above 0.

decay.duration_override <hours>

Examples

decay.duration_override 24

Everything decays over 24 hours.

decay.duration_override 0

Back to per-grade durations.

Arguments

hoursRequired
Decay time for all grades. 0 disables the override.

What it does

A shortcut when you want every grade to decay on the same timer. Leave it at 0 to use the separate decay.duration_* settings.

The game's own description: When set to a value above 0 everything will decay with this duration

Run it on your server

Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.

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