How to turn off scientists in Rust
Type ai.npc_enable False in the server console and scientists and other NPCs stop spawning. True turns them back on.
ai.npc_enable
Toggles NPC spawning; with it off, scientists and other NPCs do not spawn.
ai.npc_enable <True|False> Examples
ai.npc_enable False Stop NPCs from spawning.
Values
| Value | What it does |
|---|---|
| TrueDefault | NPCs spawn |
| False | No NPC spawning |
Arguments
stateRequired- True to spawn NPCs.
What it does
Used on build, PvP arena and low-performance servers to remove human NPCs. Existing NPCs can be cleared with ai.killscientists.
The game's own description: If npc_enable is set to false then npcs won't spawn. (default: true)
Run it on your server
Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.
Your own
game server.
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