How to change the player timeout in GMod
Type sv_timeout 60 in the server console to drop players whose game stops sending data after 60 seconds. The default is 180.
sv_timeout
Sets how many seconds the server waits for a silent client before dropping it.
sv_timeout <seconds> Examples
sv_timeout 60 Drop dead connections after a minute.
Arguments
secondsRequired- Timeout in seconds.
What it does
Players whose game stops sending data, for example after a crash or lost connection, are removed after this time and their slot is freed. Lower it to clear ghost players faster.
The game's own description: After this many seconds without a message from a client, the client is dropped
Good to know
sv_timeout_signonapplies while a player is still connecting.
Run it on your server
On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to garrysmod/cfg/server.cfg. New to this? Start a GMod server first.
Your own
GMod server.
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