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/SLASHPLAY

How to open all doors in GMod

With sv_cheats 1 on, type ent_fire prop_door_rotating open in the console to open every door of that type. Any entity input works the same way.

ent_fire

Sends an input to entities by name or class, such as opening doors or killing an entity; needs sv_cheats 1.

ent_fire <target> [input] [value] [delay]

Examples

ent_fire prop_door_rotating open

Open every rotating door.

ent_fire !picker kill

Remove what you are looking at.

Arguments

targetRequired
Entity name or class, or !picker for what you are looking at.
inputOptional
Input to send, for example Open or Kill.
valueOptional
Parameter for the input.
delayOptional
Seconds to wait before firing.

What it does

Lets you trigger map logic by hand, for example opening every door or breaking a button. The optional value and delay are passed with the input.

The game's own description: Usage: ent_fire <target> [action] [value] [delay]

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to garrysmod/cfg/server.cfg. New to this? Start a GMod server first.

Your own
GMod server.

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