How to turn on free for all in CS2
Type mp_teammates_are_enemies 1 in the server console so everyone can shoot everyone. Add mp_friendlyfire 1 so teammates take damage.
mp_teammates_are_enemies
Makes teammates count as enemies so everyone can shoot everyone.
mp_teammates_are_enemies <0|1> Examples
mp_teammates_are_enemies 1 Free-for-all.
Values
| Value | What it does |
|---|---|
| 0 | Off |
| 1 | On |
Arguments
0|1Required1turns it on,0turns it off.trueandfalsealso work.
What it does
This is how free-for-all deathmatch works: every other player is a valid target and kills on teammates count as normal kills. Combine it with mp_friendlyfire 1 so teammates actually take damage.
The game's own description: When set, your teammates act as enemies and all players are valid targets.
Run it on your server
On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to game/csgo/cfg/server.cfg. New to this? Start a CS2 server first.
Your own
CS2 server.
From $0.03 an hour, only while it runs. New accounts get 6 free tokens.