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/SLASHPLAY

How to allow HLTV on a CS 1.6 server

Type sv_proxies 1 in the server console to let one HLTV proxy connect. 0 blocks HLTV; each proxy takes a player slot.

sv_proxies

Maximum number of HLTV proxies that can connect to the server at once. 0 blocks HLTV.

sv_proxies <number>

Examples

sv_proxies 1

Allow one HLTV proxy for match recording.

sv_proxies 0

Do not allow HLTV.

Arguments

numberRequired
Number of HLTV proxies allowed. 0 disables HLTV.

What it does

HLTV proxies connect like a player and rebroadcast the game to spectators or record demos. Raise it if you run more than one proxy, set it to 0 to stop anyone attaching HLTV. Each proxy takes a player slot.

Good to know

  • Changes are announced to players in chat because the cvar has the server-notify flag.

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.

Your own
CS 1.6 server.

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