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/SLASHPLAY

sk_plr_357_bullet1

Half-Life easy skill value for the damage of the player's .357 Magnum. Does nothing in Counter-Strike.

sk_plr_357_bullet1 <value>

Examples

sk_plr_357_bullet1 0

Has no effect in Counter-Strike.

Arguments

valueRequired
Any number. Ignored by Counter-Strike.

What it does

In Half-Life this set the damage of the player's .357 Magnum when skill was 1 (easy). Counter-Strike still registers it because its game code grew out of Half-Life, but nothing in Counter-Strike reads it: weapon damage, armor and health are fixed in the game. Changing it has no effect.

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.

Your own
CS 1.6 server.

From $0.03 an hour, only while it runs. New accounts get 6 free tokens.