sk_9mm_bullet2
Half-Life medium skill value for the damage of 9mm rounds fired by Half-Life enemies. Does nothing in Counter-Strike.
sk_9mm_bullet2 <value> Examples
sk_9mm_bullet2 0 Has no effect in Counter-Strike.
Arguments
valueRequired- Any number. Ignored by Counter-Strike.
What it does
In Half-Life this set the damage of 9mm rounds fired by Half-Life enemies when skill was 2 (medium). Counter-Strike still registers it because its game code grew out of Half-Life, but nothing in Counter-Strike reads it: weapon damage, armor and health are fixed in the game. Changing it has no effect.
Run it on your server
On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.
Your own
CS 1.6 server.
From $0.03 an hour, only while it runs. New accounts get 6 free tokens.