mp_allowmonsters
Half-Life setting that allowed monsters in multiplayer. Has no effect in Counter-Strike.
mp_allowmonsters <0|1> Examples
mp_allowmonsters 0 Keep the default.
Values
| Value | What it does |
|---|---|
| 0Default | Off |
| 1 | On |
Arguments
0|1Required- Unused in Counter-Strike.
What it does
In Half-Life deathmatch this let maps spawn monsters. Counter-Strike has no monsters, so the value does nothing; leave it at 0.
Run it on your server
On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.
Your own
CS 1.6 server.
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