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/SLASHPLAY

mp_allowmonsters

Half-Life setting that allowed monsters in multiplayer. Has no effect in Counter-Strike.

mp_allowmonsters <0|1>

Examples

mp_allowmonsters 0

Keep the default.

Values

ValueWhat it does
0Default Off
1 On

Arguments

0|1Required
Unused in Counter-Strike.

What it does

In Half-Life deathmatch this let maps spawn monsters. Counter-Strike has no monsters, so the value does nothing; leave it at 0.

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.

Your own
CS 1.6 server.

From $0.03 an hour, only while it runs. New accounts get 6 free tokens.