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/SLASHPLAY

_tutor_message_character_display_time_coefficient

Extra seconds a tutor message stays on screen per character of text.

_tutor_message_character_display_time_coefficient <seconds>

Examples

_tutor_message_character_display_time_coefficient 0.1

Keep tutor messages up a little longer.

Arguments

secondsRequired
Seconds added per character.

What it does

Longer tutor messages stay up longer: each character adds this many seconds to the display time, on top of _tutor_message_minimum_display_time. Raise it slightly if new players say the tips vanish before they can read them.

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.

Your own
CS 1.6 server.

From $0.03 an hour, only while it runs. New accounts get 6 free tokens.