_tutor_message_character_display_time_coefficient
Extra seconds a tutor message stays on screen per character of text.
_tutor_message_character_display_time_coefficient <seconds> Examples
_tutor_message_character_display_time_coefficient 0.1 Keep tutor messages up a little longer.
Arguments
secondsRequired- Seconds added per character.
What it does
Longer tutor messages stay up longer: each character adds this many seconds to the display time, on top of _tutor_message_minimum_display_time. Raise it slightly if new players say the tips vanish before they can read them.
Run it on your server
On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.
Your own
CS 1.6 server.
From $0.03 an hour, only while it runs. New accounts get 6 free tokens.