How to turn off stability in Rust
Type server.stability False in the server console so buildings never collapse from lack of support.
server.stability
Toggles building stability; with it off, structures never collapse from lack of support.
server.stability <True|False> Examples
server.stability False No collapses from missing support.
Values
| Value | What it does |
|---|---|
| TrueDefault | Stability simulated |
| False | Buildings never collapse |
Arguments
stateRequired- True to simulate stability.
What it does
Stability is what makes tall or overhanging builds need support. Creative and build servers often turn it off so players can build anything.
The game's own description: Enables structural stability simulation; when disabled buildings will not collapse even if their supports are destroyed
Good to know
- Turning it back on can make unsupported parts collapse, use
stability.refresh_stabilitywith care.
Run it on your server
Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.
Your own
game server.
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