How to make turrets shoot everyone in Rust
Type sentry.targetall True in the server console so auto turrets shoot every player, even those authorized on them. False is the normal behaviour.
sentry.targetall
Toggles whether auto turrets shoot everyone, including players authorized on them.
sentry.targetall <True|False> Examples
sentry.targetall False Turrets respect authorization (default).
Values
| Value | What it does |
|---|---|
| True | Turrets target everyone |
| FalseDefault | Turrets spare authorized players |
Arguments
stateRequired- True to target everyone.
What it does
With it on, turrets ignore their authorization list and target every player in range. Normally left off.
The game's own description: target everyone regardless of authorization
Run it on your server
Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.
Your own
game server.
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