How to change car spawns in Rust
Type modularcar.population 0 in the server console to stop modular cars spawning, or raise it from the default 3 for more cars.
modularcar.population
Sets how many modular cars spawn around the map.
modularcar.population <count> Examples
modularcar.population 0 No cars spawn in the world.
Arguments
countRequired- Population value; default 3.
What it does
Controls the number of roadside cars. Set it to 0 for no world-spawned cars.
The game's own description: Population active on the server
Run it on your server
Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.
Your own
game server.
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