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How to change car spawns in Rust

Type modularcar.population 0 in the server console to stop modular cars spawning, or raise it from the default 3 for more cars.

modularcar.population

Sets how many modular cars spawn around the map.

modularcar.population <count>

Examples

modularcar.population 0

No cars spawn in the world.

Arguments

countRequired
Population value; default 3.

What it does

Controls the number of roadside cars. Set it to 0 for no world-spawned cars.

The game's own description: Population active on the server

Run it on your server

Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.

Your own
game server.

CS2, Minecraft, Palworld and more, from $0.03 an hour.