How to unlock all blueprints in Rust
Type inventory.unlockall "PlayerName" in the server console to unlock every craftable blueprint for that player.
inventory.unlockall
Unlocks every craftable blueprint for a player.
inventory.unlockall <player> Examples
inventory.unlockall "PlayerName" Give a player every blueprint.
Arguments
playerRequired- Name or Steam64 ID.
What it does
Gives the player all recipes at once. Common on creative, build or test servers, and for admins setting up events.
The game's own description: Unlocks every craftable blueprint for the specified player (by name/Steam ID), giving them access to all recipes immediately
Run it on your server
Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.
Your own
game server.
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