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How to run admin actions on an entity in Rust

Type global.entid kill 123456 in the server console to destroy the entity with that network ID. lock and unlock work the same way.

global.entid

Runs an admin action, such as kill, lock or unlock, on an entity by network ID.

entid <action> <id>

Examples

entid kill 123456

Destroy one entity.

Arguments

actionRequired
Action to run, for example kill, lock or unlock.
idRequired
Network entity ID.

What it does

Lets you act on a specific entity from the console without looking at it. Players and some point entities are blocked.

The game's own description: Runs an admin command (kill, lock, unlock, etc.) on a specific entity by network ID; blocks operation on players and point entities

Run it on your server

Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.

Your own
game server.

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