How to find entities by name in Rust
Type entity.find_entity minicopter in the server console to list every entity whose prefab name contains "minicopter".
entity.find_entity
Lists all networked entities whose prefab name contains the given text.
entity.find_entity <filter> Examples
entity.find_entity minicopter Find all minicopters.
Arguments
filterRequired- Text to match in the prefab path.
What it does
Use it to count or locate entities of one type, for example every minicopter or every large box. The output includes entity IDs you can use with other commands.
The game's own description: Lists all networked entities whose prefab path contains the given filter string in a formatted table; admin-only on client
Run it on your server
Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.
Your own
game server.
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