How to set the min delay between events in Rust
Type events.set_event_min_delay <event> 3600 in the server console so that event waits at least 1 hour before it can run again.
events.set_event_min_delay
Sets the minimum time in seconds between automatic runs of a named event.
events.set_event_min_delay <event> <seconds> Examples
events.set_event_min_delay <event> 3600 At least one hour between runs.
Arguments
eventRequired- Event name from events.print_server_events.
secondsRequired- Minimum delay.
What it does
Each event fires at a random time between its minimum and maximum delay. Lower both to make an event more frequent.
The game's own description: Sets the minimum delay in seconds between automatic triggers of the named server event
Run it on your server
Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.
Your own
game server.
CS2, Minecraft, Palworld and more, from $0.03 an hour.