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How to set the min delay between events in Rust

Type events.set_event_min_delay <event> 3600 in the server console so that event waits at least 1 hour before it can run again.

events.set_event_min_delay

Sets the minimum time in seconds between automatic runs of a named event.

events.set_event_min_delay <event> <seconds>

Examples

events.set_event_min_delay <event> 3600

At least one hour between runs.

Arguments

eventRequired
Event name from events.print_server_events.
secondsRequired
Minimum delay.

What it does

Each event fires at a random time between its minimum and maximum delay. Lower both to make an event more frequent.

The game's own description: Sets the minimum delay in seconds between automatic triggers of the named server event

Run it on your server

Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.

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game server.

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