How to set the max delay between events in Rust
Type events.set_event_max_delay <event> 7200 in the server console so that event runs at most 2 hours after its last run.
events.set_event_max_delay
Sets the maximum time in seconds between automatic runs of a named event.
events.set_event_max_delay <event> <seconds> Examples
events.set_event_max_delay <event> 7200 No more than two hours between runs.
Arguments
eventRequired- Event name from events.print_server_events.
secondsRequired- Maximum delay.
What it does
Pairs with events.set_event_min_delay. The event triggers somewhere between the two values.
The game's own description: Sets the maximum delay in seconds between automatic triggers of the named server event
Run it on your server
Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.
Your own
game server.
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