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/SLASHPLAY

How to allow clientside Lua in GMod

Type sv_allowcslua 1 in the server console to let players run their own clientside Lua. Keep it at 0 on public servers, as it makes cheating easy.

sv_allowcslua

Toggles whether players may run their own clientside Lua on the server.

sv_allowcslua <0|1>

Examples

sv_allowcslua 0

Recommended for public servers.

Values

ValueWhat it does
0Default Off
1 On

Arguments

0|1Required
1 allows clientside Lua.

What it does

With it on, players can run client Lua with commands such as lua_run_cl and load clientside scripts, which also makes cheating scripts easy. Keep it at 0 on public servers. It overrides any gamemode setting.

The game's own description: Allow clients to run clientside addons. This will override any gamemode setting!

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to garrysmod/cfg/server.cfg. New to this? Start a GMod server first.

Your own
GMod server.

From $0.03 an hour, only while it runs. New accounts get 6 free tokens.