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/SLASHPLAY

How to change the entity limit in GMod

Type sbox_maxsents 20 in the server console so each player can spawn 20 items from the Entities tab at once; -1 removes the limit.

sbox_maxsents

Sets the maximum number of scripted entities each player can have spawned at once on a Sandbox server.

sbox_maxsents <count>

Examples

sbox_maxsents 20

Fewer scripted entities per player.

sbox_maxsents -1

No limit. Only sensible on small private servers.

Arguments

countRequired
Maximum scripted entities per player.

What it does

Caps how many scripted entities a single player can own at the same time. When a player reaches the cap, Sandbox shows a limit message and refuses to spawn more until they remove some. Counts scripted entities (SENTs) spawned from the Entities tab, which addons often add.

The game's own description: Maximum entities a single player can create

Good to know

  • A negative value such as -1 removes the limit, and 0 blocks spawning entirely.
  • Limits are not applied in single player.
  • The limit counts per player, so the server total can be this value times the player count.

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to garrysmod/cfg/server.cfg. New to this? Start a GMod server first.

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