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/SLASHPLAY

How to change the NPC limit in GMod

Type sbox_maxnpcs 5 in the server console so each player can have 5 NPCs spawned at once; -1 removes the limit. The default is 10.

sbox_maxnpcs

Sets the maximum number of NPCs each player can have spawned at once on a Sandbox server.

sbox_maxnpcs <count>

Examples

sbox_maxnpcs 5

Keep NPC counts low on a public server.

sbox_maxnpcs -1

No limit. Only sensible on small private servers.

Arguments

countRequired
Maximum NPCs per player.

What it does

Caps how many NPCs a single player can own at the same time. When a player reaches the cap, Sandbox shows a limit message and refuses to spawn more until they remove some. NPCs run AI every tick, so a handful per player adds up quickly.

The game's own description: Maximum NPCs a single player can create

Good to know

  • A negative value such as -1 removes the limit, and 0 blocks spawning entirely.
  • Limits are not applied in single player.
  • The limit counts per player, so the server total can be this value times the player count.

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to garrysmod/cfg/server.cfg. New to this? Start a GMod server first.

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