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/SLASHPLAY

How to turn on realistic fall damage in GMod

Type mp_falldamage 1 in the server console so fall damage grows with fall speed and high drops can kill; 0 deals a flat 10 damage.

mp_falldamage

Toggles realistic fall damage that scales with fall speed instead of a flat 10 damage.

mp_falldamage <0|1>

Examples

mp_falldamage 1

Realistic fall damage.

Values

ValueWhat it does
0Default Flat damage
1 Realistic, speed-based damage

Arguments

0|1Required
1 for speed-based damage, 0 for flat damage.

What it does

With it off, the base gamemode deals a flat 10 damage for any damaging fall. With it on, damage grows with how fast the player was falling, so high drops can kill.

The game's own description: Enables realistic fall damage.

Good to know

  • Gamemodes can replace fall damage logic entirely.

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to garrysmod/cfg/server.cfg. New to this? Start a GMod server first.

Your own
GMod server.

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