How to get a static crosshair in CS2
Type cl_crosshairstyle 4 in your game console for a static crosshair that never changes size; cl_crosshairstyle 2 is dynamic.
cl_crosshairstyle
Sets the crosshair style, such as static, dynamic with a fixed center, or the legacy style with fake recoil.
cl_crosshairstyle <style> Examples
cl_crosshairstyle 4 Static crosshair that does not move or spread.
cl_crosshairstyle 2 Dynamic outer lines with a fixed inner part.
Values
| Value | What it does |
|---|---|
| 2 | Default: accurate spread feedback with a fixed inner part |
| 4 | Default static: never changes size |
| 5 | Legacy: fake recoil, inaccurate feedback |
| 0 | Disabled in current builds |
| 1 | Disabled in current builds |
| 3 | Disabled in current builds |
Arguments
styleRequired- Style number: 2, 4 or 5 in current builds.
What it does
Picks how the crosshair reacts to movement and shooting. Style 4 is the static crosshair most players use, because it never changes size. Style 2 splits into a fixed inner part and outer lines that spread when you move or fire, and style 5 is the legacy look with fake recoil feedback. Values 0, 1 and 3 are listed by the game as disabled.
The game's own description: 0 = DEFAULT (DISABLED), 1 = DEFAULT STATIC (DISABLED), 2 = DEFAULT (accurate recoil/spread feedback with a fixed inner part), 3 = ACCURATE DYNAMIC (DISABLED) (accurate recoil/spread feedback), 4 = DEFAULT STATIC, 5 = LEGACY (fake recoil - inaccurate feedback)
Good to know
- The split settings such as
cl_crosshair_dynamic_splitdistonly apply to style 2. - Add the line to
autoexec.cfgingame/csgo/cfgif you want to keep a written copy of your crosshair.
Use it in your game
Type it in your own game console: turn on the developer console in the game's settings, then press the key under Esc. To keep it, put the line in game/csgo/cfg/autoexec.cfg.
Your own
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