How to allow taunt switching in TF2
Type tf_allow_taunt_switch 2 in the server console to let players switch weapons at any time while taunting. 0 blocks it.
tf_allow_taunt_switch
Controls whether players can switch weapons while taunting.
tf_allow_taunt_switch <0|1|2> Examples
tf_allow_taunt_switch 0 Normal behavior.
Values
| Value | What it does |
|---|---|
| 0Default | No switching |
| 1 | At the start of a taunt |
| 2 | Any time during a taunt |
Arguments
modeRequired- 0 never, 1 at taunt start, 2 any time.
What it does
0 blocks switching, 1 allows it only at the start of a taunt, the old bug behavior, and 2 allows switching at any time during a taunt.
The game's own description: 0 - players are not allowed to switch weapons while taunting, 1 - players can switch weapons at the start of a taunt (old bug behavior), 2 - players can switch weapons at any time during a taunt.
Run it on your server
On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to tf/cfg/server.cfg. New to this? Start a TF2 server first.
Your own
TF2 server.
From $0.03 an hour, only while it runs. New accounts get 6 free tokens.