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How to boost a player's voice range in Rust

Type voice.togglevoicerangeboost "PlayerName" 1 in the server console so that player can be heard further away. 0 turns it off.

voice.togglevoicerangeboost

Turns voice range boost on or off for a player, so they can be heard further away.

voice.togglevoicerangeboost <player> <1|0>

Examples

voice.togglevoicerangeboost "PlayerName" 1

Boost a player's voice range.

Arguments

playerRequired
Name or Steam64 ID.
stateRequired
1 to enable, 0 to disable.

What it does

Pass the player and 1 to enable or 0 to disable. Handy for admins hosting events or players acting as announcers.

The game's own description: Enabled/disables voice range boost for a player eg. ToggleVoiceRangeBoost sam 1

Run it on your server

Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.

Your own
game server.

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