How to boost a player's voice range in Rust
Type voice.togglevoicerangeboost "PlayerName" 1 in the server console so that player can be heard further away. 0 turns it off.
voice.togglevoicerangeboost
Turns voice range boost on or off for a player, so they can be heard further away.
voice.togglevoicerangeboost <player> <1|0> Examples
voice.togglevoicerangeboost "PlayerName" 1 Boost a player's voice range.
Arguments
playerRequired- Name or Steam64 ID.
stateRequired- 1 to enable, 0 to disable.
What it does
Pass the player and 1 to enable or 0 to disable. Handy for admins hosting events or players acting as announcers.
The game's own description: Enabled/disables voice range boost for a player eg. ToggleVoiceRangeBoost sam 1
Run it on your server
Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.
Your own
game server.
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