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How to change patrol heli damage in Rust

Type heli.bulletdamagescale 0.5 in the server console to halve the damage of the patrol helicopter's guns. 1 is normal.

heli.bulletdamagescale

Scales the damage of the patrol helicopter's guns: 1 is normal, 2 doubles it.

heli.bulletdamagescale <multiplier>

Examples

heli.bulletdamagescale 0.5

Helicopter guns do half damage.

Arguments

multiplierRequired
1 = normal damage.

What it does

Lower it to make the helicopter easier for small groups.

The game's own description: Multiplier applied to all bullet damage dealt by the patrol helicopter; 1.0 = normal, 2.0 = double damage

Run it on your server

Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.

Your own
game server.

CS2, Minecraft, Palworld and more, from $0.03 an hour.