How to teleport to coordinates in Rust
Type global.teleportpos 0 100 0 in the F1 console as an admin to teleport to those X, Y, Z coordinates. Add a player name to move them instead.
global.teleportpos
Teleports you, or a named player, to exact world coordinates.
teleportpos <x> <y> <z> [player] Examples
teleportpos 0 100 0 Go high above the map centre.
Arguments
xRequired- East-west world coordinate.
yRequired- Height.
zRequired- North-south world coordinate.
playerOptional- Player to move instead of yourself.
What it does
Takes X, Y and Z world coordinates; Y is height. Get coordinates from printpos while standing at a spot. Pick a Y value above the ground to avoid ending up inside terrain.
The game's own description: Teleports the calling admin or a named player to exact world coordinates specified as X Y Z arguments
Run it on your server
Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.
Your own
game server.
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